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They have removed the video teaser already but there is some more detail here : Facebook’s Oculus Quest 2 leaks in full via official promo videos A full launch
by jimmySixDOF 6y ago
They have removed the video teaser already but there is some more detail here :
Facebook’s Oculus Quest 2 leaks in full via official promo videos
A full launch of the headset is rumored for later this week
https://www.theverge.com/platform/amp/2020/9/14/21435891/oculus-quest-2-leaked-promotional-video-specs-features-qualcomm-xr-2-platform-6gb-ram-4k-display https://www.theverge.com/platform/amp/2020/9/14/21435891/ocu...
- mark_l_watson 6y agoThanks, that was good to read. I love my Oculus Quest. I used to work in the VR industry over 20 years ago (work for SAIC, Disney via Angel Studios). When I bought a Quest, I felt like quality consumer VR had arrived. My wife thinks the Quest is too heavy/uncomfortable and I would like higher resolution. We will both be happy with the Quest 2 update.
- me_me_me 6y agoSo you can play wirelessly some stuff with onboard chip and storage? Correct me if I am wrong, but it doesn't seem like you would be able to do much with that. Since VR is such a power hog - say 2x 2K display at at least 70frames with onbard chip?
- dangoor 6y agoI've had an Oculus Quest for the past ~15 months (essentially since it came out). It doesn't have the power for high-end PC levels of detail, but being able to just strap on the headset and start playing is delightful. It works quite well with a variety of games, and the Quest 2 should boost the experience.
- blensor 6y agoWireless is really the key here. For wired VR there are actually add on programs that give you ingame hints if you twisted the cable too much in one direction so you can correct for it but for movement/fitness focused games that won't really cut it. I am developing an open-source fitness game for the Quest [1] (and other headsets but mainly for the Quest) and being able to just strap on your headset basically anywhere and go at it (don't even need controllers since it uses hand tracking) is such a nice way to play that it balances the lack of visual fidelity quite a lot (it helps that the game is not pretty to look at in the first place ;) ) [1] https://vrworkout.at https://vrworkout.at
- AgentEpsilon 6y agoNot a huge issue since it's the AMP version of the article hosted on the Verge, not Google, but in case anyone wants the desktop site: https://www.theverge.com/2020/9/14/21435891/oculus-quest-2-leaked-promotional-video-specs-features-qualcomm-xr-2-platform-6gb-ram-4k-display https://www.theverge.com/2020/9/14/21435891/oculus-quest-2-l...
- bla3 6y agoLoads noticeably slower than the other link on my phone.