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Is this a completely new thing or is it based on Minecraft's engine?
by CWIZO 16y ago
Is this a completely new thing or is it based on Minecraft's engine?
- jonursenbach 16y agoGiven that Minecraft isn't open source, this is a new thing.
- fredoliveira 16y agoYou're right in that this is a new engine, but the fact that minecraft's engine isn't open source doesn't necessarily come into play here. There's closed-source engine licensing happening everywhere.
- deleted 16y ago[deleted]
- Deestan 16y agoNot based on the Minecraft engine. The Minecraft engine is proprietary and closed-source. Also, it is (according to the developers) a bit of a runny mess, so licensing doesn't make sense either.
- CWIZO 16y agoThat's a shame. I guess this game would progress more quickly if it could leverage Minecraft's engine, since it looks the concept is nearly the same.
- euccastro 16y agoLeveraging "a bit of a runny mess" doesn't sound like it would make progress quicker. And, once the voxel rendering is implemented, is there that much more for this game to borrow from Minecraft?
- aperiodic 16y agoI hope they borrow ambient occlusion. It makes it possible to see the edge of a voxel that's in front of an identically colored voxel, and makes the whole game much easier on the eyes.
- CWIZO 16y agoWell I was speaking of the rendering engine only, so yes that would be an advantage. A joint effort maybe :) I dunno I'm just thinking out loud.
- kpeel 16y agoAccording to the readme, it's based on an open source engine called Voxlap, created by Ken Silverman (the guy that wrote the Duke3d engine). Here's a link: http://www.advsys.net/ken/voxlap.htm http://www.advsys.net/ken/voxlap.htm