3 ms·
It appears to be a dot product of a vector field and the curve vector (i.e. a line integral). I think this approach can't handle certain cases where a path is
by gnramires 6y ago
It appears to be a dot product of a vector field and the curve vector (i.e. a line integral).
I think this approach can't handle certain cases where a path is retraced in opposite directions, like with the handwritten letter 't' or 'i'. Perhaps curvature integrals could be added as well to improve it.
Overall seems to work quite well!
- justinmeiners 6y ago> can't handle certain cases where a path is retraced in opposite directions It does ok if there is only a small part that retraces, but you're exactly right.
- vecter 6y agoI think it works quite poorly: https://imgur.com/a/oDpVkZ6 https://imgur.com/a/oDpVkZ6
- justinmeiners 6y agoLooks like you draw your digits differently. It's "trained" to my style. Try making your own glyphs and see how it does.
- vecter 6y agoPerhaps, but how does that 9 I drew ever map to a 6?
- justinmeiners 6y agoI don't think so. I draw my 9s by drawing the circle, and then the line down. Looks like you go the other way. This is all about direction and gesture as opposed to OCR.