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It's not easy to tell all your players that their games don't work anymore or that they cannot use coroutines. Regarding the second point, more concretely: they
by anonymoushn 6y ago
It's not easy to tell all your players that their games don't work anymore or that they cannot use coroutines. Regarding the second point, more concretely: they no longer can attach a function to a game object that defines its behavior over any length of time, and they no longer can call the sleep() function to suspend execution for a length of time.
- deleted 6y ago[deleted]
- kamac 6y agoTrue, there’s some pain involved for the developers. The migration could happen over time, like unity3d did by deprecating scripting with boo.