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Because it is not about fairness or rules. It is about extracting as much values as possible from app developers. That made sense when the Apple store was a sm
by Hokusai 6y ago
Because it is not about fairness or rules. It is about extracting as much values as possible from app developers.
That made sense when the Apple store was a small kind of start up enterprise. Nowadays, it should be regulated so all developers can use the platform in a level field where competition is real and it is not just a game for big corporations.
- AnthonyMouse 6y agoRegulating the app store isn't beneficial. They should be able to reject bad apps for being bad without having to go to court over it. The problem is that they restrict the user from using any other app store. So then when they get it wrong there is nothing anybody can do. And then they have less incentive not to get it wrong, because it's much harder for them to lose users to a competitor, so then they prohibit things the user actually wants more often.
- chillfox 6y agoI don’t know if you have seen the trash heap of bad apps that is on the App Store. It gives the distinction impression that Apple does not reject bad apps, only apps they don’t like for arbitrary reasons. I do agree that the best solution would be allowing third party stores.
- dd36 6y agoOr just charge a flat review fee.
- yungstevejobs 6y agoJust because bad apps may make it onto the app store doesn’t mean Apple’s implementation is failing. Security holes are not discovered in a vacuum. It’s like playing wack a mole. For obvious points just like at how Epic got banned from the App Store. They snuck in a direct payment option and got approved for release, only later did Apple find out. It’s possible that those bad apps snuck in malicious codes and the app reviewer missed it. It happens. However without Apples review and ability to act as goal keeper there would be much more of those kind of apps,. I’m not sure how third party stores are the best solution to this. That means users would have to trust another gate keeper for security and validation. 3rd party app stores will just increase the possible of malicious apps
- rmrfrmrf 6y agoThe reason why developers want to make apps for iOS is because there's a large market. That market exists because Apple has done a great job prioritizing the protection of their customers' privacy and payment information. If third party App Stores are ever forced onto iOS devices, that market vanishes completely. Crashes, slowdowns, battery drain, malware, and information theft will become the norm. Go no further than your gaming PC to witness the nightmare that is multiple app stores all competing for CPU and control/surveillance of your system, all needing to bring their own flavors of information-harvesting/exposing DRM. This new round of digital YIMBYism is profoundly anti-consumer and stands to destroy the trust that Apple has built with its customers. I sincerely hope that those of us who have trusted Apple with our data will start to speak out before Google-backed lobbyists tranform iOS into a malware-ridden hellscape.
- vkou 6y ago> The reason why developers want to make apps for iOS is because there's a large market. That market exists because Apple has done a great job prioritizing the protection of their customers' privacy and payment information. You vastly overestimate the number of figs the average user gives about most of the privacy problems that HN grapples with. The average user, after all, uses Facebook. What the average user wants is for shit to just work. The reason that iOS is a huge market has less to do with that, and more to do with all the other aspects of what makes a good phone. You argument is also somewhat undermined by the existence of... A rather large amount of crap on the App Store. Somehow, the iPhone has managed to survive. ... Also, cutting side-deals with apps created by billion-dollar players, and telling all other app developers to pound sand (Regardless of the quality of the apps in question) is the main problem we're talking about. Whether or not Apple does this has no bearing on the current quality of the iPhone (But has a lot of bearing on their bottom line), but has a large bearing on the future quality of the iPhone (A vibrant app ecosystem is healthier then one where a few hand-picked winners are rewarded, and their competitors can never compete on an even playing field. At least, that's what advocates of open markets tell me.)
- rmrfrmrf 6y agoBreach a user's trust and/or misuse their data and you'll know about it pretty quickly. I'd wager that the average user cares much more about protecting, say, their browsing history, than they care about petty B2B contract drama.
- Krollifi 6y agoThe only loophole I can see is to have web app stores because you can’t ban browsers. Web apps may improve greatly as lower level browser APIs like Houdini become available but I don’t think that will be enough. I think that html should be replaced by cross-platform native apps distributed over http.
- noisem4ker 6y agoUnfortunately, Apple controls the browser channel by mandating the use of their engine, WebKit, which is suspiciously limited on the features that make web apps close to native, Store-distributed apps.
- dhsysusbsjsi 6y agoThe fact they need rules to enforce use of their inferior payment system shows how inherently anti-competitive IAP is. If it were optional and you could freely roll your own purchase mechanism, most (not all) developers would remove Apple IAP with the current 30% fees.
- floydnoel 6y ago...and I would go from spending one or two hundred a month on IAPs, and spend zero instead. There is no way I’m giving an app my payment info.
- frosted-flakes 6y agoHow do you make online purchases? Do you just... not? Is the use of independent payment systems on the Web somehow different from in iOS apps?
- TylerE 6y agoUse an intermediary like google wallet or a one time virtual cc?
- frosted-flakes 6y agoIn which case OP should have no problem using the same solution for in-app purchases.
- doteka 6y agoWhat about “roll your own” equates to google wallet? That’s very much not roll your own, and not what the grandparent was arguing.
- frosted-flakes 6y agoYou misunderstand. The customer can use Google Wallet if he wishes. On the Web, payments almost always go through the credit card system, using one of many payment providers (PayPal, Stripe, etc.) set up by the seller. The customer also has the option of using a "safer" virtual credit card to avoid the possibility of credit card theft.