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1) I’m talking about the convenience of purchasing (and easily accessing past purchases) of app stores, not logging in to each app individually. Many apps don’
by throwaway34241 6y ago
1) I’m talking about the convenience of purchasing (and easily accessing past purchases) of app stores, not logging in to each app individually. Many apps don’t even offer that.
2) The main things that come to mind are the same advantages of native apps vs web apps. Integration/access to native API features, CPU/GPU performance, etc. Web browsers can support these things but don’t always.
3) Those specific categories aren’t possible on iOS because Apple prohibits them! That is exactly why Stadia/xCloud isn’t available.
4) Discoverability is hard with tons of apps but it's probably not impossible to do better. There’s not a huge incentive for Google/Apple to fix this since they charge to advertise in the store, some other stores don’t do this.
5) I was thinking about console games here, Switch games are often pretty different from in app purchase based mobile ones.
I think the difference with engines etc is there are big network effects - people buy phones based on the ecosystem which is determined by existing market share. IMO this is why Windows Phone died and it’s not just a matter of enough money or technology.