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> Also, can you clearly articulate what exactly I'm losing here with a single App Store? So far I just see more cons than pros. I can think of some things that
by throwaway34241 6y ago
> Also, can you clearly articulate what exactly I'm losing here with a single App Store? So far I just see more cons than pros.
I can think of some things that I haven't seen mentioned yet:
1) Cross platform app stores. I'd like to be able to purchase an app on one store, and automatically have access to it on Mac/Windows/iOS/Android etc.
2) Alternate web browser engines. It's hard to know exactly how much we are missing out on here, since web sites usually won't use features that aren't available on iOS. But web browsers might not exist at all if platform owners had as much control over app distribution in the 90s as Apple does now. There may be web-browser like technologies (apps that can host interactive 3rd party content), or extensions to existing web tech that never get off the ground because there's no way for it to run on iOS.
3) Emulators, game streaming services from Microsoft / Google, full featured steam link, indie games that don't pay $99/yr so aren't available.
4) App store with better discoverability and recommendations
5) "Premium" app store that isn't a race to the bottom with free apps that are designed around continued advertising / in app purchases. Could be related to (4)
6) On iPad, a wide variety of general purpose productivity software. Developer tools, etc.
> Then new products will arise when this happens.
I think the argument is it's already very difficult for new entrants in the platform space (for phones, Microsoft spent billions and failed), but the only reason app stores are not competitive is they are tied together with the platform.
There's certainly also been some benefits of Apple acting as a de facto regulator of application software. I think in a world where alternate app stores are allowed the Apple app store would continue to be a very important storefront that most developers would not want to skip (although Apple might want to make improvements to it in order to compete more effectively). Of course, other app stores would also have their own rules and hopefully Apple would continue to enforce automatic security measures like sandboxing.
- ericmay 6y ago1) Already done. You just log in to the software. 2) Hm, I see your point but I'm having a hard time envisioning what I'm missing out on. As I look at the web browser ecosystem on desktop, what features are we missing? 3) Not sure why this isn't possible? I think it's more of a limitation of interface than anything. Also why isn't Microsoft making their Xbox app available on Linux or macOS? Hmmm. 4) Eh, the App Store can be improved but I think you're reaching here. 5) As you said, related to #4. I have yet to see a premium model work. I don't think it does for many applications. 6) Yea that would be nice for developer tools, but the other limitations I don't see. You can install Office, JIRA, etc. on iPad. > I think the argument is it's already very difficult for new entrants in the platform space (for phones, Microsoft spent billions and failed), but the only reason app stores are not competitive is they are tied together with the platform. Sure, but the same is true of aircraft engines, investment banking, and any other specialized industry. Huawei and others will be competitive and will emerge as serious contenders. It just takes time. I also disagree with your assertion that app stores are not competitive, I don't think they need to be competitive. They just host the software. It's like downloading Spotify and then being confused that you can't put your own songs on it, or that you have to pay Spotify royalties.
- throwaway34241 6y ago1) I’m talking about the convenience of purchasing (and easily accessing past purchases) of app stores, not logging in to each app individually. Many apps don’t even offer that. 2) The main things that come to mind are the same advantages of native apps vs web apps. Integration/access to native API features, CPU/GPU performance, etc. Web browsers can support these things but don’t always. 3) Those specific categories aren’t possible on iOS because Apple prohibits them! That is exactly why Stadia/xCloud isn’t available. 4) Discoverability is hard with tons of apps but it's probably not impossible to do better. There’s not a huge incentive for Google/Apple to fix this since they charge to advertise in the store, some other stores don’t do this. 5) I was thinking about console games here, Switch games are often pretty different from in app purchase based mobile ones. I think the difference with engines etc is there are big network effects - people buy phones based on the ecosystem which is determined by existing market share. IMO this is why Windows Phone died and it’s not just a matter of enough money or technology.