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What? He explicitly forces users to use his/the Epic store, smh.
by luastoned 6y ago
What? He explicitly forces users to use his/the Epic store, smh.
- sokoloff 6y agoThat’s not inconsistent. Users can choose to use the Epic store or not. If they choose not to use it, they can’t buy games from that store, just like I can’t buy Trader Joe’s food if I decide to not use the TJ’s store.
- pharke 6y agoExactly, people are having a hissy fit over exclusive content that has no further price than downloading a free store app. It's like whingeing about driving to another store to get the brand of ice cream that you like. I have no problem with that as long as the device manufacturer doesn't limit me to a single store. Preferably I'd like to be able to choose any store or independent content. More choices, more freedom, more competition.
- falcolas 6y agoHaving to go to the EGS for a given exclusive game is not choice. It’s not freedom. It’s definitely not competition. Even if I buy a game broadly available on multiple platforms, I’m not getting a discount on it for going to EGS, despite their lower cut.
- OCASM 6y agoIt is in fact those three things. Different stores compete with each other providing different value, both users and devs having the freedom to choose to support one or the other (or all) based on their personal criteria.
- belltaco 6y agoSoftware exclusivity is definitely a choice compared to hardware exclusivity. And you don't even have to pay a cent to download the Epic launcher.
- deleted 6y ago[deleted]
- maeln 6y agoHe doesn't force anybody to use the Epic Store. Unless you want to play Fortinite (which is made and published by Epic Games) or games that have an exclusivity contract with the Epic Store. This is much, much different than the position of Apple or Google. They don't have to pass an exclusivity contract with anybody since they have a de-facto monopoly on their device. Want you game to be playable on iPhone ? You need to pay Apple rate, you can't just decide to go an publish your game on steam or any other platform. Nobody is complaining that you can't have iTune on another platform. But for third-party developer, it means that you have no choice but to agree with Apple and Google rates. Granted, the situation with Google is a bit different since you can technically install another store, but remember that Microsoft was forced to stop pre-installing IE on Windows and offer user a choice of browser. I hardly see how this is any different than the current situation of Apple / Google.
- setzer22 6y ago> He doesn't force anybody to use the Epic Store. Unless you want to play Fortinite (which is made and published by Epic Games) or games that have an exclusivity contract with the Epic Store. So you're not forced, except when you are... I think the GP meant people is forced to use their store to play certain games. Games not developed by Epic, which were meant to be released in other stores and operating systems. You can choose not to play those games. Many people do in fact just that. But that was not the point. Of course Tim Sweeney does not force random people at gunpoint to use their store. That's never going to be the case because there's laws forbidding him!
- onion2k 6y agoThere's clearly a difference between a company having exclusive control over how people access a particular game on a particular platform (eg Fortnite on Windows) and a company having control over how people access all software on a platform (eg everything on iOS and Apple).
- parasubvert 6y agoI don’t think there’s that much of a difference, unless you want to legally classify a platform differently. Today no such legal classification exists.
- devit 6y agoWhy is that a problem? You can just install all game stores on Windows and there is no downside to doing so, and no real difference between installing the Epic store and purchasing a game there and buying the game on the game publisher's website. Also currently Steam has a dominant position and 30% cut, and if the Epic store succeeds it will result in a more competitive situation with at least two game stores probably taking a 5-15% cut, which is a drastic improvement for everyone except for Valve, which makes Steam. Same thing on mobile if Epic succeeds in the antitrust lawsuit with Google/Apple stores instead of Steam.
- falcolas 6y agoHow does that benefit me, Joe Customer? I’m not getting a lower price by going to EGS. I’m just getting more friction in finding a game I want to play.
- devit 6y agoIf the game store takes a lower cut, then either games will cost less, or they will be better because at least some of the game developers will choose to use the extra money to pay more employees to work on the game. Also, if there are more stores it's less likely that entire categories of games will be unavailable to you (or available but worse due to reduced budgets) due to all game stores having rules banning them, and in general game stores are less likely to be able to enact policies that serve them at your expense.
- falcolas 6y ago> then either games will cost less They don't. The prices, between MTX and multiple release versions, have gone up if anything. > they will be better Pretty close to unuantifiable. What quantification we have, critic scores, aren't showing any movement in the ~decade since Steam got competition (Origin, GoG, etc). The only benefit seems to be for the shareholders and corporate executives thus far.
- belltaco 6y ago
- flohofwoe 6y agoIt's up to the developers whether they want to sign an exclusive-deal with Epic (and of course up to Epic to offer one, because it turns out this is a very sweet deal which takes a lot of risk out of a game project, and especially independent developers would be foolish not to accept it). Apart from Epic there are many other distribution opportunities on the PC platform. This is not the case on iOS. You either make a deal with Apple - and a very lousy deal at that, or you're not on iOS (the same problem exists on game consoles).