4 ms·
I actually expect computers to do much better on a game with a lot of randomness, since it then becomes statistics. Genres that would be difficult: - any game
by monsieurbanana 6y ago
I actually expect computers to do much better on a game with a lot of randomness, since it then becomes statistics.
Genres that would be difficult:
- any game based on recognizing images (the first example that pops in my mind is codenames)
- social deduction like werewolf
- gowld 6y agoCodenames is easyfor an all-computer team; it's simply a word vector problem. There are already AIs published. Pictionary might be harder.
- warrenq 6y agodude, get with the program :) https://quickdraw.withgoogle.com/ https://quickdraw.withgoogle.com/
- monsieurbanana 6y agoAh yes, I was thinking of codenames the picture version.