4 ms·
I can see a split of using large hexes for cities and strategic deployment but having 7 child hexes inside each strategic one for precise unit movement working
by reincarnate0x14 6y ago
I can see a split of using large hexes for cities and strategic deployment but having 7 child hexes inside each strategic one for precise unit movement working out. Effectively limiting stacks to 7 units for combat, and also potentially letting a few groups of units move around each other with multiple turns of micromanagement.
The corp/army mechanic could also be tied into that.