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Chrome has a "minimum font size" setting that overrides websites that use small fonts. I set my minimum high (16 normal, 14 minimum) and haven't run into any b
by jrockway 6y ago
Chrome has a "minimum font size" setting that overrides websites that use small fonts. I set my minimum high (16 normal, 14 minimum) and haven't run into any breakage.
(I am not sure if the point sizes of fonts have any meaning. I like my text a certain size and it's a different number in Chrome, Powershell, and Putty, which is weird to me...)
- rbanffy 6y agoIIRC, in typography, a point is 1/72th of an inch. I don't think desktop computers, with the possible exception of the NeXT, ever respected that.
- PaulDavisThe1st 6y agoIt's not possible to respect it, really. Put a nominally 12pt font on your screen. Now plugin a monitor with 2x the resolution. Now plugin in a projector with 4x the surface area, but the same resolution. Drag the window around. What happens? Yes, in highly defined scenarios, where you know for certain the number of pixels per inch and you know it doesn't change, you can generate as 12pt font that is actually 1/6th of an inch high. Most of the time, software doesn't find itself in these situations.
- srtjstjsj 6y agoProjectors don't even have surface area! There's no fixed projection distance.
- rbanffy 6y agoProjectors are supposed to allow you to disrespect that. You don't use a projector the same way you use a tablet or a desktop monitor. Monitors are not. They have fixed surface area and it's entirely possible to respect that, since modern monitors identify themselves to the OS, so it's relatively trivial to calculate pixel density. This sizing system was designed to be used with paper and PostScript printers respect it (or it'd be impractical to drive printers with different pixel densities).
- PaulDavisThe1st 6y agoTell me again what happens when you drag a window across monitors?
- jrockway 6y agoI have monitors with different DPIs. Text is about the same size on each, because I setup scaling correctly. The OS resizes the app according to the monitor that contains 51% of the window. Janky during moves, but if you keep the window on a single monitor, it works well. (I always liked Chrome OS's solution to this problem: you can't span windows across displays!)