4 ms·
To be clear, I enjoy a long Civ game from time to time too and wouldn't want Civilization to be a different game. But I'm wondering, as a game designer myself,
by cableshaft 6y ago
To be clear, I enjoy a long Civ game from time to time too and wouldn't want Civilization to be a different game. But I'm wondering, as a game designer myself, if there's something worth exploring that's shorter format. There's a lot of those in board game form, but not so much for video games, at least not that I can think of.
- tgb 6y agoWhat about something taking inspiration from the "roguelike" fad? Some of those intend for runs to take < 1 hour and yet still have interesting choices and variation due to randomization. Seems like a plausible fit for a civ-quick. There you often have some randomized choice of features to exploit and don't get access to all of them every run, thereby streamlining the game process.
- mcphage 6y agoThere's a game called "The Battle of Polytopia" https://en.wikipedia.org/wiki/The_Battle_of_Polytopia https://en.wikipedia.org/wiki/The_Battle_of_Polytopia which plays like a quick version of Civ. It might scratch your itch.