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I understood what they meant by "room-scaling" immediately and I've only ever used a VR headset one time about 4 years ago. On the other hand, I can surmise fr
by c22 6y ago
I understood what they meant by "room-scaling" immediately and I've only ever used a VR headset one time about 4 years ago.
On the other hand, I can surmise from my experience with robot arms that "DOF" likely stands for degrees of freedom, but I would have had no clue what "6DOF" meant in terms of VR.
- andybak 6y agoOK. Fair point about "DOF". But what do you understand "room scale" to mean"? Genuine question.
- slipheen 6y agoNot OP, but in SteamVR room-scale is typically used to indicate you can move around within a play area, and your avatar/camera moves as you do. Its the way the setting is named in Steam, and in SteamVR games. Example: https://www.vive.com/us/support/vive-pro-hmd/category_howto/setting-up-room-scale-play-area.html https://www.vive.com/us/support/vive-pro-hmd/category_howto/...
- c22 6y agoI imagined it to mean I could move around a constrained physical space while seeming to explore a larger virtual environment (thus "scaling" the dimensions of the room I was in). Admittedly the reference to a webcam that tracks your movements was an additional helpful context.
- andybak 6y agoThat is also roughly my interpretation. But that is different to the meaning used in the post itself. See my other comment below.
- vlovich123 6y ago3dof. 3 degrees of freedom. These are typically rotation - yaw/pitch/roll. You can look around. 6dof is 6 degrees. In addition to rotation you add translation (x/y/z) so that you can walk around the environment. Generally you can't get translation without at least first having rotation because humans are more sensitive to rotation.