3 ms·
Would it be possible to implement async to push the functions to run on the GPU and bypass the CPU? Like build out a queuing system in shaders and all of your
by worldmerge 6y ago
Would it be possible to implement async to push the functions to run on the GPU and bypass the CPU?
Like build out a queuing system in shaders and all of your functions into shaders and just pass data to the shader functions as uniforms?