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Vulkan drivers in Mesa aren't using Gallium3D, they are using NIR as intermediate representation though. For example ACO (new shader compiler for radv and pote
by shmerl 6y ago
Vulkan drivers in Mesa aren't using Gallium3D, they are using NIR as intermediate representation though.
For example ACO (new shader compiler for radv and potentially radeonsi) complies NIR into AMD GCN / RDNA machine code.