4 ms·
I recently wrote a tiny game[1] and rendering with WebGPU was reasonably easy as it was mostly clear why/where things were going wrong and there was little stat
by skitter 6y ago
I recently wrote a tiny game[1] and rendering with WebGPU was reasonably easy as it was mostly clear why/where things were going wrong and there was little state to manage, while WebGL was enough of a hassle that I didn't even manage to get instancing working.
[1]https://specificprotagonist.itch.io/cary https://specificprotagonist.itch.io/cary