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This subthread started because two people saw wildly different performance for the same demo, and some attributed that to wasm. My point was that given that the
by JoshTriplett 6y ago
This subthread started because two people saw wildly different performance for the same demo, and some attributed that to wasm. My point was that given that the demo seems heavily dependent on graphics performance, it's unlikely that the observed performance differences had anything to do with wasm.
- CyberDildonics 6y agoThe demo is just a few boxes, it is not graphics limited. A 4k webgl window might have some sort of bottleneck in your web browser, drivers or gpu. The demo is a physics simulation though. I don't know why you would create a situation where anything would slow down on your computer while having nothing to do with CPU speed and then talk about it in a thread about webasm.
- megameter 6y agoIt doesn't matter how many boxes there are if the shaders run in software, which is going to be the case on really old integrated graphics.
- CyberDildonics 6y agoI'm not sure why anyone would think it makes sense to use a computer so ancient it can't run webgl and then use that to talk about webasm not being fast on a webgl demo.