4 ms·
Apples going for blood. They're asking the court to give them all the commissions Epic failed to pay while their direct payment system was online, going out of
by fooey 6y ago
Apples going for blood.
They're asking the court to give them all the commissions Epic failed to pay while their direct payment system was online, going out of their way to describe it as theft.
> Award restitution and disgorgement of all earnings, profits, compensation, benefits, and other ill-gotten gains obtained by Epic as a result of its conduct inviolation of the UCL
- notyourwork 6y agoI find it interesting that subscription services (Spotify or Netflix for example) can have multiple channels for subscription and get away with it. What part of this am I missing that makes Epic's use case unique.
- rrrrrrrrrrrryan 6y agoYou can't actually sign up and pay for Spotify premium inside the iOS app, and I believe Netflix and Amazon Prime Video fall into a different "streaming video" category where they pay 15% instead of 30%, with some caveats: they must support both Airplay and AppleTV (exposing their entire video catalogues to Apple), and some other smaller things. It's all silly and arbitrary, and video game creators have been understandably upset for a long time.
- selectodude 6y agoNowhere in the Spotify or Netflix app does it tell you how to sign up other than the in-app purchase option which is 30 percent more.
- cma 6y agoEpic also barely uses any of the toolkit stuff and has their own UI. They may use Metal, but I don't think there is a Vulkan option from Apple on iOS. They probably only have native widgets where mandated (text entry, etc.).
- lstamour 6y agoIf I recall correctly, “Reader” apps and “TV” apps have different rules available to them, video games and in-game purchases are not eligible under those rules...
- URSpider94 6y agoIt would be perfectly fine with Apple for Epic to sell Vbucks on their own web site, or through other platforms (which they do), and Apple would not ask for, nor would it have a right to, a cut of the fees. What you can not do in an iOS app is direct someone to another payment processing platform to purchase digital goods to be consumed within the app. Customers have to figure it out on their own.