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Which mods do you suggest? I figured that editing wands outside of the Holy Mountain was what the game designer intended. I can agree that maybe the game desi
by VectorLock 6y ago
Which mods do you suggest?
I figured that editing wands outside of the Holy Mountain was what the game designer intended. I can agree that maybe the game designers conception of an acceptable difficultly level doesn't mesh with what many (including myself) think is acceptable difficulty.
- Fordec 6y ago"Vampirism+" to buff regen rate from drinking blood and "Hearts Heal You" to start with anyway. If in the first section, for example, you get hit with a shotgun blast, taking the health damage is fine. But there should be an opportunity to heal and get back up to a safe level, even if it requires careful, patient searching and back tracing to do so. At the moment, a few early game missteps spells probable disaster for that entire playthrough way more than midgame mistakes. Difficulty should ramp up rather than down in my book I also made myself a custom mod that enables a few extra quality of life tweaks such as editing wands everywhere, starting with vampirism enabled, poly-morph potion immunity (in mid to late game it's basically the most deadly thing and frustratingly uncounterable in events where if you're holding an electric charged item in my book) and an extra flask of water starting off to deal with early game toxicity and fire but I haven't figured how to get it up to the workshop yet.