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In LA you calculate the normal of a plane by taking the cross product of two vectors lying in that plane. If you transform all three with the same matrix the no
by aap_ 6y ago
In LA you calculate the normal of a plane by taking the cross product of two vectors lying in that plane. If you transform all three with the same matrix the normal will in the general case no longer be the cross product of the transformed vectors, you have to transform it with the inverse transpose matrix instead.
- MiroF 6y agoThanks, I think I was more confused by what `world_inverse_tranpose` is.