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I wonder what other interesting audio delivery/distribution formats we could build players for: - game boy cartridges (or even larger cartridge formats) - zip
by mhd 6y ago
I wonder what other interesting audio delivery/distribution formats we could build players for:
- game boy cartridges (or even larger cartridge formats)
- zip discography disks (i.e. one disk per artist)
- small internal ram, transmission via infrared
- eprom chips
- simias 6y agoMost Game Boy cartridges are just a NOR chip accessed through a parallel interface, so the only difficult part would be building the connector, then you could just bitbang to get to the data. Unless of course you want to actually play the audio on the GameBoy, in which case the very weak CPU and unsuited SPU will make it difficult to achieve anything resembling proper audio. Of course that didn't stop people from trying, with quite impressive results given the limitations: https://www.youtube.com/watch?v=DQLTYe0Gn70 https://www.youtube.com/watch?v=DQLTYe0Gn70
- andai 6y ago> small internal ram, transmission via infrared Sneakernet, yet contactless, nice! The devices could exchange their most-listened tracks and overwrite the least-listened tracks.