4 ms·
Yess!! I'm probably going to be disappointed by this one, but I'm cautiously optimistic. Definitely the best 2020 news so far. HeXeN was one of most thrilling g
by b0rsuk 6y ago
Yess!! I'm probably going to be disappointed by this one, but I'm cautiously optimistic. Definitely the best 2020 news so far. HeXeN was one of most thrilling games of my childhood. It left a big impression on me. I even made a pretty creative balancing/fun mod for HeXeN using the source port Vavoom. I lost the code in a hard drive crash though.
The game was far from perfect and there are good reasons it didn't reach the popularity of DooM or even Heretic. What would you do to make HeXeN and HeXeN II more fun? Here's my take:
1. Both HeXeN games suffered from unfun level design. It was nice looking, but confusing to navigate, especially switch hunting. You alternatively had adrenaline rushes and pixel hunting. I think both provide a different experience and doesn't mesh better than Chess Boxing.
2. HeXeN classes don't really have distinct playstyles. They're all shooters at core except for Warrior/Paladin. More could be done to diversify them. In particular, no late game weapon was meant for up close.
3. The game is too linear and not very modular in its level design. You can warp to any Heretic level and start slaughter from that point. It was a legacy of DooM design which was originally meant to play with limited lives, arcade-style.
4. HeXeN 1 was notorious for "haha, you die!" traps that required either foreknowledge or LIGHTNING reflexes to dodge.
5. Low enemy variety compared to DooM 2. You kept fighting the same few dudes over and over, and 4 weapon limit per class is... not a lot, even with Tome of Power.
6. They should limit the ability to hog inventory items, for example like in Heretic where you can only carry 1 of each to next level.
7. HeXeN never rewarded people for finding secret rooms. It punished those who didn't find them, because instead of goodies they had switches and keys mandatory to progress. H1 and H2 had very few optional secret rooms.
- SuperPaintMan 6y agoA few months ago I did a passthrough of Wrath Of Chronos, and it really breathed some life into Hexen. It even works for other DOOM wads and can be a fun change of pace to your standard IWAD, give it a shot if DOOM RPGs sound up your alley :) https://forum.zdoom.org/viewtopic.php?t=35846 https://forum.zdoom.org/viewtopic.php?t=35846