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> I debated calling it something else to avoid getting pulled into debates about semantics. Sure, but the larger point would be that the companies call it that
by balfirevic 6y ago
> I debated calling it something else to avoid getting pulled into debates about semantics.
Sure, but the larger point would be that the companies call it that way, which would still be dumb even if we didn't get into that discussion right now.
(BTW, was "unlimited" the term that was actually used where you worked?)
> The problematic part of this equation is that “your work” isn’t a fixed quantity. When we allocate tasks and set weekly goals according to how much people can reasonably accomplish in a week, the “your work” variable becomes a proxy for how much that person is willing to work that week.
Yes, of course. What is puzzling to me is - how is this not completely obvious right from the start to everyone involved?
> It was the people gaming the system who played this game the most, obviously, and they tended to claim off hours and weekends as extra time spent working alone, assuming we couldn’t disprove it.
This part sounds more related to "work whenever you want policy" than "work as much as you want". It was obviously the case that people were expected to work 40-ish hours/week and take roughly the same amount of vacation as was the norm before unlimited/unspecified vacation policy.