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Yes! We pass conformance tests[1] (for the core of WebGL 1 + the extensions that we support). That said, the Angle version we use is decently old. If we update
by dhritzkiv 6y ago
Yes! We pass conformance tests[1] (for the core of WebGL 1 + the extensions that we support).
That said, the Angle version we use is decently old. If we updated it, we would be able to implement WebGL 2 (OpenGL ES 3.0) support. Unfortunately, it's no easy feat to update and integrate the latest Angle, and the project is more-or-less in maintenance mode until someone else comes to take on the task (the project's been revived several times before, so not totally unimaginable!)
[1] https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/webgl-conformance-tests.html https://www.khronos.org/registry/webgl/conformance-suites/1....