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I wouldn't say that games rely on skill too much. Games are meant to be won regardless of skill. They are meant to provide challenges, but never roadblocks. Thi
by Derbasti 16y ago
I wouldn't say that games rely on skill too much. Games are meant to be won regardless of skill. They are meant to provide challenges, but never roadblocks. This possibly excludes arcade style games.
Also, managing my bank account requires a serious amount of computer skills already, so maybe we don't need to artificially enhance that. Any action that would trigger my XBox to display some "achievement", would trigger a barrage of swearwords if it occurred while I was trying get work done. Without rewards, there is no need for artificial challenges.
- wladimir 16y agoMy understanding of gamification is that it aims to make things simpler and faster (playful, game-like), not more complicated. When someone does something that is already complicated or that is positive to the site, "reward" them for it. But it has nothing to do with adding challenges to an existing site or making the site more difficult.
- xiaoma 16y agoI wouldn't say that games rely on skill too much. Games are meant to be won regardless of skill. Try Starcraft. Seat time alone won't carry you very far in that game.
- Derbasti 16y agoThat is true. What I meant was single player games. Multiplayer games are of course competitive by nature and very much skill-dependent. Then again, I would not want to call my banks website MMO. Facebook though, maybe.