3 ms·
This is fairly obvious to any one that has had to put up with invasive and/or painful DRM. I would rather buy my software legitimately (if only for the support
by davesmylie 16y ago
This is fairly obvious to any one that has had to put up with invasive and/or painful DRM.
I would rather buy my software legitimately (if only for the support and feel good factor), but at times it seems like they're going out of their way to make it as painful as possible for the users that have paid for the product whilst the pirates who dont pay end up with a much nicer user experience!
This is nothing new though . . . even going back to the 90's where you had to keep game manuals handy so that you could flip thru to page 27 and find the 38th word in the 4th paragraph. (Very frustrating when the manual eventually got lost!!)
I don't think there's a good answer to this though - clearly the producers need to put some effort into stopping people from stealing their content, but eventually the copy protection will be broken (usually sooner rather than later), and any effort they require on the part of the user is there after only going to be impacting on those users that have actually given them their money.
(This is similar to the anti-piracy warnings that you see at the start of DVD's that only people that have paid for the movie ever get forced to sit through)