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The full version also has artifacts from the camera that ironically give it away as a real photo. At full resolution you see this characteristic noise plus nois
by nearbuy 6y ago
The full version also has artifacts from the camera that ironically give it away as a real photo. At full resolution you see this characteristic noise plus noise-smoothing effect that cameras apply.
- CydeWeys 6y agoThat effect would be much easier to fake with a digital filter than rendering the entire complicated scene from scratch, though. Adding noise and noise-smoothing is simple. So if that's your heuristic, then you're gonna be fooled by digital renders that just incorporate that simple to implement effect.
- nearbuy 6y agoYeah, absolutely. It also shows though how you can easily accidentally bias a blind test. If an artist did manage to create a perfectly realistic render but forgot to add in one of the subtle unrealistic effects that cameras cause, people would be able to tell which images were photos. (Although, maybe you could argue that if the challenge is to make photorealistic renders rather than realistic renders, nailing the camera artifacts is part of the challenge.)
- CydeWeys 6y agoYeah, the goal has to be photorealistic renders, because what would the control data for the test be if not photos? You can't test one image on a screen vs "what real life looks like". The one on the screen is obviously the rendered one then every time.