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Solid blogpost material there. It's often said that product designers should learn from economics, but competitive games have just as much to offer. Eugene Wei'
by pfraze 6y ago
Solid blogpost material there. It's often said that product designers should learn from economics, but competitive games have just as much to offer. Eugene Wei's "Status as a Service" [1] deserves a mention here; it's some very clear-eyed analysis of how social networks function as competitive games. (I must have re-read this post 5 times, in full.)
In a way, your comment highlights my deepest frustration with Facebook's product philosophy! They froze the premise of what Facebook could be at some point in 2012 and haven't expanded on the tools and mechanics. Thinking of social media as a game with rules and an evolving "meta" would not only have helped them innovate out of their current local maximum, it would have kept the experience fresh and fun. As any gamer can tell you, it's just not fun to see the current meta get gamed to its endpoint and stagnate.
1. https://www.eugenewei.com/blog/2019/2/19/status-as-a-service https://www.eugenewei.com/blog/2019/2/19/status-as-a-service