6 ms·
For VR 60 FPS is not enough, but maybe in the next generation with another 2x leap we'll have 120 FPS at 8k.
by fluffything 6y ago
For VR 60 FPS is not enough, but maybe in the next generation with another 2x leap we'll have 120 FPS at 8k.
- omni 6y agoThe interpolation tech they've come up with is not shabby, 45 FPS will get you pretty far with that
- keenmaster 6y agoFoveated rendering might take that 60 FPS to 90 FPS or 120 FPS on the same GPU. That will cause a step change in realism.
- Polylactic_acid 6y agoWe are at the stage where nothing is enough for either fps or resolution. I use a vive original and its painfully blurry and thats 1080p per eye and a very low fov. For a high fov lens we will probably need 16k per eye at 144hz before people will consider it good enough like 4k for monitors is now. We don't even have the cables to push that much data currently, let alone render it. I expect to reach this we will probably have to start using foverted rendering.
- fluffything 6y agoSo the 3090 they announced is shown at 8k on 320 Hz monitors on the presentation. They are quite far still from 2*16k at 144 Hz. I was surprised over the difference 320 Hz monitors make according to them.