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Godot is slowly but surely moving in the footsteps of Blender. What you need is to craft your app and gather a loyal crowd who see a future in it. People skills
by prox 6y ago
Godot is slowly but surely moving in the footsteps of Blender. What you need is to craft your app and gather a loyal crowd who see a future in it. People skills are paramount, because here is where tons of open source projects fail to inspire. Set patreon like goals and hand off side projects to like minded devs. Blender also had its yearly feature reels and projects that helped its way to the limelight.
- zaphar 6y agoThe open movie projects are a large reason for Blenders success. It moved the focus from "Deliver developers pet feature" to "What do we need if we want to produce this kind of a film short." It put the focus on Blender as a tool for delivering actual film instead of various disconnected features. Roadmap focus is one the harder things for a creative OSS tool to get right.