2 ms·
I initially agreed with you, but I think it would be hard to get the texture of the illumination correct. The quantity of light and how elements shade each othe
by etrautmann 6y ago
I initially agreed with you, but I think it would be hard to get the texture of the illumination correct. The quantity of light and how elements shade each other/etc, might be difficult to get right. For many applications it might not matter though