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FreeCol: Turn-based strategy game based on the old game Colonization
- kensai 6y agoI love such projects. I admire the care put into them. Is there a list of all similar clones somewhere?
- totetsu 6y agohttps://en.wikipedia.org/wiki/List_of_game_engine_recreations https://en.wikipedia.org/wiki/List_of_game_engine_recreation... https://osgameclones.com/ https://osgameclones.com/
- kvn_95 6y agoFor a reimplementation of Civ 5, I would recommend you to take a glance at Unciv (https://github.com/yairm210/Unciv https://github.com/yairm210/Unciv). The development is quite active. It's made for Android, but runnable using Java in the terminal.
- roschdal 6y agohttps://www.freecivweb.org/ https://www.freecivweb.org/
- cleeus 6y agoI can recommend https://www.widelands.org/ https://www.widelands.org/ Don't ask me how many hours I wasted with that, just to experience the wuselfactor. The mission is also quite fun. Another good timewaster is https://7kfans.com/ https://7kfans.com/ But you'll probably only enjoy it if you played the original in your youth.
- mcbuilder 6y agoI've been playing a remake of the classic RTS Total Annihilation. LAN games with the entire family. https://www.beyondallreason.info/ https://www.beyondallreason.info/ Based on a open source engine, the devs have been busy remaking things to use all original assets and improving the interface. The game it self is based on another open source project called Balanced Annihilation that aimed to make TA a much more competitive game while preserving the original feel.
- wassenaar10 6y agoOpenRCT2 is a good example
- pjmlp 6y agoNice effort. Screenshots are here, http://www.freecol.org/more-screenshots.html http://www.freecol.org/more-screenshots.html
- est 6y agoOff topic, are there any open source 3D strategy game with good terrain system?
- renewiltord 6y agoIn the RTS genre, there were the ones on the Spring RTS Engine. I have to warn you that the last time I played (many years ago), the publicly available AIs would cheese you with micro that's not reasonable.
- joycian 6y agoZero-K
- parsley27 6y agoI added a whole bunch of features a year or two ago, including a wide range of new goods (cochineal, indigo, etc.) and the repugnant feature of slavery (repugnant, but I would think it would be very tempting to a player economically), but I foolishly forgot to push it off my old computer. I always wonder if such content (and no functional improvements) would even be welcome in a pull request, not to mention how controversial adding slavery to a game might be.
- smabie 6y agoSome sort of slavery tech is in many 4x games, I believe.
- ajuc 6y agoYou can genocide whole cultures in games but you can't enslave them because that would be insensitive :)
- totetsu 6y agoExtinct peoples dont tend to raise objections. https://youtu.be/N8mjm5ADN-c https://youtu.be/N8mjm5ADN-c
- hutzlibu 6y agoOr worse - have sex scenes. Anybody remembers the GTA hot coffee mod? It was a mini sex game, added by a mod, or rather, unlocked by the mod. And it caused an outrage. Because, the whole game was about killing and stealing and exploiting. No problem. Just violence. But having sexual content? No way. That goes too far.
- riffraff 6y agothat's really not unusual, see the very very common trope in movies where murdering a ton of people is perfectly fine, torturing them is ok, but the moment the evil person tries to _rape_ someone then it becomes unbearable[0]. Things are not compared rationally and emotionally on the same level. [0] https://tvtropes.org/pmwiki/pmwiki.php/Main/RapeIsASpecialKindOfEvil https://tvtropes.org/pmwiki/pmwiki.php/Main/RapeIsASpecialKi...
- simonebrunozzi 6y agoI played the original colonization, a few years after it came out (I used to play a lot of strategy videogames). It was a really nice game to play. I tried FreeCol a few years ago, when I had a free afternoon. It was kind of ok, but not particularly attractive. Most likely, I got older :) I still praise the efforts of developers that, mostly for free, try to replicate great games from the past. I even gave a look at FreeOrion, because Master of Orion 2 was my favorite game ever. Not as great. I think there's an easy option to play MoO2 if you buy if for a few bucks online, e.g. on Steam [0] There's also the great Master of Magic. A developer from Japan created a complete overhaul of the game, and published it for free as a patch. I remember reading that someone bought the rights of the game from... Atari? ... And they're now developing a new version of it, and the Japanese guy is involved. Nice way to end the story :) Strategy games are a ton of fun. A pity that I mostly played them alone, when I was a kid. Today I guess it's all about social, like Fortnite? [0]: https://store.steampowered.com/app/410980/Master_of_Orion_2/ https://store.steampowered.com/app/410980/Master_of_Orion_2/
- iso947 6y agoOriginal colonization is on steam, have you played it recently?
- simonebrunozzi 6y agoI would like to, but I guess it's hard to find the time :(
- kvn_95 6y agoRegarding Master of Magic, there's a Java reimplementation that looks pretty good and I think worth checking out called MoM-IME [1] For all other things about Master of Magic, Blake's website [2] has a good curated list. Warning: Blake took 90's website design & styling very seriously :) [1]: https://sourceforge.net/projects/momime/ https://sourceforge.net/projects/momime/ [2]: http://blakessanctum.x10.mx/Games/MoM/ http://blakessanctum.x10.mx/Games/MoM/
- 6y ago
- kainer 6y agoGuess the important question is if ALT + W,I,N works!
- Andrew_nenakhov 6y agoI played original Colonizayiom a lot, and do play it once in a while. The game has some very old school charm (and very annoying units limit, once you get close to 256 colonists, it becomes almost unplayable, and wagon train routes are a mess - for some reason they just refuse to unload cargo sometimes). I have tried freecol a few times and never could muster myself to do more than a few moves. It's something about the graphical style, I guess.
- BallyBrain 6y agoI only just finished playing the original Colonization last month (I play it about once a year). I love the civilisation series but for some reason I probably enjoy Colonization better, I guess it is the town management and production/trade aspect. Anyway, I hadn't heard about FreeCol before and it looks to be a very good effort. I'll definitely take a look at it, but, I find nostalgia usually gets the best of me and none of these remakes ever seem to scratch the itch like the originals.
- StanislavPetrov 6y agoI'm with you on the series. I've got Colonization up there with the original Alpha Centauri.
- kyuudou 6y agoColonization and SMAC are in my best-of as well. Incidentally, I've found that Stellaris really scratches the SMAC itch.
- stevage 6y agoIs it just me or is there something really buggy about the keyboard directions, on MacOS at least. Super confusing the isometric perspective. The four main arrow directions work consistently (although it's weird that they're each diagonal on the map). But Fn+arrow seems to behave inconsistently - I have a lot of trouble moving my units where I expect them to go. Just me?
- ComodoHacker 6y agoAlternatively, you can use press G and click on destination tile.
- warpspin 6y agoHow playable is it? Can you actually play from beginning to end? The version number is bit off-putting.
- justinlink 6y agoIt was playable to the end the last time I played 6 or 7 years ago. It has been in development since 2002.
- modmans2nd 6y agoAhhhhh a game where you can play colonizer....
- Taniwha 6y agoI'm sure they'll let you play as a native American and win right?
- deleted 6y ago[deleted]
- kyuudou 6y agoSerendipitously, this is the only game I've been playing for the last month. suddenly paranoid
- ComodoHacker 6y agoNice remake, I'm playing it right now. Some tips for those unfamiliar with it or the original: * Stable release is rather dated, content-wise. Nightly includes good maps and mods. OTOH, nightly build has bugs and annoyances (like randomly changing some preferences and UI layout) * The community is almost dead, you're on your own mostly. * It's a really, really long game, prepare for months (which spans 200 years in game time). The first 10% is exploration, the last 10% is action, the rest are resource management, planning and logistics. * If you're trying to play optimally on hard difficulty (which is kind of the point of the game), each turn in mid-game and later could easily take 20-30 min. Also you might want to have Excel around. :)