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"certain geographic locations have invisible borders one can crash into; try to land in the Badwater basin in Death Valley" The technical reason behind this bu
by Stevvo 6y ago
"certain geographic locations have invisible borders one can crash into; try to land in the Badwater basin in Death Valley"
The technical reason behind this bug is that Badwater Basin is below sea level; the game thinks you have crashed into the ocean.
- bitL 6y agoI ran into a similar problem while trying to fly into Wadi Mujib in Jordan so you might be right - Dead Sea is also below sea level.
- rob74 6y agoYeah, who would have thought that there are (dry) locations on Earth that are below sea level? Apparently you can't expect software developers / testers nowadays to be aware of that...
- endymi0n 6y agoIf I'm not assuming people wake up in order to do a bad job, the more likely explanation to me is that a) these instances are (seen as a percentage of dry land coverage) rather rare and b) The test of being in water is simplified to `if height <= 0` instead of `if height <= 0 OR location.inside(some_super_complex_polygon_that_needs_to_be_looked_up_every_millisecond)`. Done is better than perfect.
- rob74 6y agoWhen you're flying over dry land, they already have to do a collision test to check if you have flown into terrain - so the solution would be to simply not check if you are above sea level when you are flying over land...
- icebraining 6y agoYou're assuming they distinguish land from sea. It's very likely the map has no such information.
- LoSboccacc 6y ago> the game thinks you have crashed into the ocean. then how come you can land at Schiphol? https://www.youtube.com/watch?v=jjZrizIg2CQ https://www.youtube.com/watch?v=jjZrizIg2CQ
- icebraining 6y agoManual tweaking, probably.
- golergka 6y agoWell, that just adds to the realism. https://www.avgeekery.com/challenge-flying-sea-level/ https://www.avgeekery.com/challenge-flying-sea-level/