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I get your point but I liked it a lot despite this. They had some big names but the focus on the little people (players), the Nintendo call centre, and stuff li
by hnick 6y ago
I get your point but I liked it a lot despite this. They had some big names but the focus on the little people (players), the Nintendo call centre, and stuff like Gay Blade was a part of history I hadn't really seen especially as a non-US person.
Finishing at Doom seemed an odd place to stop, though I guess an argument can be made that's the start of the modern era even though it was nearly 30 years ago now. There's definitely setup there for a sequel covering things like MMOs.
- hvs 6y agoAs an American, the Nintendo callcenter and Gay Blade parts were new to me as well, and I lived through most of the time period of the series. I think Doom made sense to end on. It was really the first modern 3D FPS. Plus, in the mid-90's (when it was released) there was an explosion of gaming. It would be hard to summarize the period after the mid-90's to today (look how much they had to cut out during the comparatively quiet 70s and 80s.
- hnick 6y agoIt makes sense in retrospect, I just wasn't expecting it to suddenly stop when it did (I was paying no attention to number of episodes). Though every year in the mid-90s was indeed a huge step forward so it'd be tough to cover everything that happened. It's a bit funny to me they didn't drop the term 'Doom clone' in there before going straight for FPS. That term hung around for years as a testament to its influence.