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On a side note, does anyone know what happened to Bullet3D? It seemed like this was a really good candidate for driving game physics a few years ago, but it's
by skohan 6y ago
On a side note, does anyone know what happened to Bullet3D? It seemed like this was a really good candidate for driving game physics a few years ago, but it's been rebranded as "PyBullet", the wiki's no longer available, and it seems to have pivoted towards simulation. Also it seems like Bullet3 never got a proper release.
Is this a dead project?
- maeln 6y agoIt is still going strong and being actively developed : https://github.com/bulletphysics/bullet3 https://github.com/bulletphysics/bullet3 & https://pybullet.org/wordpress/ https://pybullet.org/wordpress/
- ur-whale 6y agoI think one of its main author was hired by Google AI when they (Google) realized that getting a big fat neural network to model the inverse problem of a physics engine (should call it a mechanics engine, really) had lots of very practical applications. In other news, bullet is alive and kicking. e.g. It's integration into blender lets you do amazing thing, especially wrt modeling natural environments fast.