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There is another Rust crate[0] from the same author that does ray casting. Also, nothing prevents this from being used in Godot[1]. [0]: https://github.com/dim
by Zolomon 6y ago
There is another Rust crate[0] from the same author that does ray casting. Also, nothing prevents this from being used in Godot[1].
[0]: https://github.com/dimforge/ncollide https://github.com/dimforge/ncollide
[1]: https://github.com/godot-rust/godot-rust https://github.com/godot-rust/godot-rust