4 ms·
> the reality is that this is what's sustainable for a small team No this is rent seeking imho : this software is already built there's no need to work on it f
by jmnicolas 6y ago
> the reality is that this is what's sustainable for a small team
No this is rent seeking imho : this software is already built there's no need to work on it full time for the next 10 years just to bloat it with mostly useless features.
Sell it, make a profit, work on version 2.0 (1.0 is probably missing crucial things that will become apparent once it's battle tested), sell it again then put it in maintenance mode and go work on something else.
Please apologize for the tone I'm not a native speaker so I don't know how to say it nicer. I don't intend to hurt your feelings, actually I hope you will succeed even if I won't subscribe.
- saagarjha 6y agoiOS doesn't do upgrade pricing very well, unfortunately.
- techsupporter 6y agoI've seen this "One Weird Trick" done pretty well: sell the old version and the new version in a bundle and price the bundle "completion price" accordingly. Super Cool App v4 - $9.99 Super Cool App v5 - $12.99 Total Bundle Price - $22.98 Bundle Upgrade Price if you have v4 - $8.99
- halostatue 6y agoApple does not provide viable iOS upgrade paths that permit charging. Muse 2 would have to be a separate app, and that would run into issues with “local first”. Muse would also not receive the purchases it needs if it had an up-front cost of $60 or more (which is what a typical app would cost on the Mac).