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A video game. A week ago there was a HN post on ct.js[0], and that's when I discovered pixi.js. I suppose I could have also used phaser.js, but pixi is more min
by umvi 6y ago
A video game. A week ago there was a HN post on ct.js[0], and that's when I discovered pixi.js. I suppose I could have also used phaser.js, but pixi is more minimal and I liked the idea of developing a custom engine for my game idea (apart from the rendering bits).
[0] https://news.ycombinator.com/item?id=24176655 https://news.ycombinator.com/item?id=24176655
- khalilravanna 6y agoI worked on a game for a couple of years and did the same thing. Phaser was too clunky for my purposes and didn't seem to scale for the size of game I was working on. I learned a ton by having to write a ton of the rendering/camera logic that Phaser gives you for free. Highly recommend it for learning purposes alone!