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Btw, the Holo interface we saw in Android 4 was very influenced by this type of design. It was rather stylish, even if difficult to use consistently. But of co
by Andrew_nenakhov 6y ago
Btw, the Holo interface we saw in Android 4 was very influenced by this type of design. It was rather stylish, even if difficult to use consistently. But of course since then it was replaced by Material Design, starting with Android 5.0
- pmlnr 6y agoGod, I miss holo. It was so much nicer on the eyes. "Dark Mode" is... ugly. I'm glad it exists, but it's still uglier, than holo was.
- Andrew_nenakhov 6y agoProblem with Holo it was hard to follow this concept and create visually distinct apps. They would all be cold white and blue. Material design gives for more variability.
- grishka 6y agoSome apps did change the accent color, but it was very non-trivial. Material design comes with tintable controls out of the box.
- grishka 6y agoThere were two Holo themes: dark and light. You'd pick one and extend it with the style of your brand. My only gripe with it was that there's no built-in mechanism to add shadows to things — you have to use pre-rendered shadows as bitmaps or generate them on the fly. Anyway, "dark mode" is totally doable with Holo.