3 ms·
For games you also have to decipher what a keystroke should do physics wise which isn’t always simple, ie acceleration and deceleration, including what happens
by tmpz22 6y ago
For games you also have to decipher what a keystroke should do physics wise which isn’t always simple, ie acceleration and deceleration, including what happens when multiple arrows are held down. You now are polling multiple events concurrently and processing them outside of that loop. And so on and so on.
- deleted 6y ago[deleted]