3 ms·
I love projects like this. It's such an elegant and in hindsight immediately obvious solution that it definitely stops you in your tracks. Will try it this week
by ChicagoBoy11 6y ago
I love projects like this. It's such an elegant and in hindsight immediately obvious solution that it definitely stops you in your tracks. Will try it this weekend with FS2020; certainly a good stop-gap until they implement native VR.
Can you perhaps elaborate a bit on what the process was like getting some of that info through the iOS APIs and then exposing it through UDP for the PC? Any interesting snags you hit along the way?
- epaga 6y agoThanks! For me, and this surprised me a bit, the most frustrating parts actually weren’t any of the APIs but just plain old network headaches - it took me a bit to figure out the UDP protocol OpenTrack needs, but then it was often struggling with it not connecting or working only to 10 minutes later realize I had switched my phone‘s WiFi off while testing.