5 ms·
Out of those examples, the only ones properly vetting apps are Sony and Microsoft. Nintendo and Apple are notorious for peddling shitty apps to consumers.
by Hamuko 6y ago
Out of those examples, the only ones properly vetting apps are Sony and Microsoft. Nintendo and Apple are notorious for peddling shitty apps to consumers.
- klmadfejno 6y agoWhat "shitty app" can you download in the Nintendo Switch shop?
- Hamuko 6y agoThere's so much shit on the eShop. One example: there was a game listed for sale that used stolen assets from the Legend of Zelda. https://gamerant.com/final-sword-switch-eshop-remove-legend-of-zelda-soundtrack-steal/ https://gamerant.com/final-sword-switch-eshop-remove-legend-... It was apparently a $17 game. https://www.youtube.com/watch?v=XGenCEgOy9g https://www.youtube.com/watch?v=XGenCEgOy9g
- cwhiz 6y agoThe parent was complaining about Apple being a filter on the apps that users can install on their phones. But that type of restriction is basically the industry norm.
- Hamuko 6y agoWhat industry? Because I don't see gaming consoles being part of the same industry as smartphones.
- chewmieser 6y agoThey're all "app stores" that block alternative sources. All of them distribute games and entertainment apps (music, video, etc). Sony has also distributed apps not related to entertainment, e.g. folding@home. Saying a console != a smartphone doesn't help discussion when what we're discussing is walled gardens here.
- cwhiz 6y agoDigital app/game distribution.
- Hamuko 6y agoThen what about pretty much every personal computer on the planet? They don't have these kinds of restrictions. How does that play into the whole "industry standard"?