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And yet, we expect games to be at this price or lower with the same hard constraints and I would argue they take even more work. That's just the economy of sca
by prerok 6y ago
And yet, we expect games to be at this price or lower with the same hard constraints and I would argue they take even more work.
That's just the economy of scale. I also think that anything beyond $10 is too pricey. Monthly plan? No way.
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- jwr 6y agoIn other words, we expect "others" to pay for us through economies of scale. This might work for top-tier video games, but it definitely does not work for niche software.
- prerok 6y agoExactly. If you are developing a product you have to make sure that it reaches a sufficient number of people that would pay a certain amount. Number of customers times the price and you get your expected income. If that is too low then don't spend your time on it cause you'll just be losing money. Consider, if your argument is taken to its absurd extreme, then you would have to pay for full development of any software you use by yourself. Just running Windows or MacOS would cost you millions if not billions of dollars. Edit, addendum: you can also view it that the money needed for development is then covered distributedly among the customers. Nobody is expecting others to pay for them but the expense is too big for a few customers to cover it (at least for this type of software).
- jwr 6y ago> Exactly. If you are developing a product you have to make sure that it reaches a sufficient number of people that would pay a certain amount. Number of customers times the price and you get your expected income. If that is too low then don't spend your time on it cause you'll just be losing money. I hope it doesn't come to that. Because then we'd only end up with apps like Fortnite, Adobe Photoshop, and Microsoft Office. All the specialized apps would be gone, and if you need something in an industry that just isn't that large, well tough luck, because at $9.99/app the developers won't ever make a living. Look, it's fine to only need mass-market apps. But let other people make niche apps and charge an amount that results in sustainable software development, without criticizing them for subscription pricing. Subscription pricing is the only sustainable way to maintain a niche app.