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I realize this isn't related to the game, but I found it entertaining that the Haskell bindings to Chipmunk, the 2D physics engine is called .... (waitforit) Hi
by shadowsun7 16y ago
I realize this isn't related to the game, but I found it entertaining that the Haskell bindings to Chipmunk, the 2D physics engine is called .... (waitforit) Hipmunk.