4 ms·
100% agree. Game consoles are entertainment, but our lives are run through our smartphone. It tracks our location, is required by many employers so you can ru
by rpdillon 6y ago
100% agree. Game consoles are entertainment, but our lives are run through our smartphone. It tracks our location, is required by many employers so you can run job-related apps, supports multiple financial activities like banking, investing, and payments, and acts as the primary 2FA device for many folks. Comparing the capabilities of the hardware is beside the point: it's about the scope of the intended/expected usage.
- threeseed 6y agoMost of these apply to anything with a browser. So if PS5 ships with a browser again does it magically shift to being a computer ?
- rpdillon 6y agoThey're all computers. The point is that folks expect to use their smartphones for a vast array of tasks, and they are _expected_ to use their smartphones for these tasks (by family, employers, friends, merchants, etc.) This is a social problem much more than a technical one, as I see it.
- romanoderoma 6y agoDo you bring your PS5 with you in your pocket?
- threeseed 6y agoMy computer doesn't fit in my pocket. So by your definition it isn't a computer then ?
- romanoderoma 6y agoIt doesn't fit the definition of personal device Without my phone I could not use my bank's or GitHub's account A locked console is not much of a problem like a locked smartphone Even a locked computer is less problematic Apple sold 2.2 billion iPhones in ~10 years Sony only sold 440 million consoles in ~30 years