4 ms·
Well, I would certainly hope that as my reign as Unity Czar would include guidelines for storing procedural content somewhere other than in Components :) I mea
by johnfn 6y ago
Well, I would certainly hope that as my reign as Unity Czar would include guidelines for storing procedural content somewhere other than in Components :)
I mean, if you're adding a new component to a GameObject for every room in your dungeon or something, you're doing something very wrong. At least in my opinion!