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The newer one (URP) is already in its second rewrite after ditching the initial version (LWRP). They also completely split the post-processing stack into two in
by squeaky-clean 6y ago
The newer one (URP) is already in its second rewrite after ditching the initial version (LWRP). They also completely split the post-processing stack into two incompatible stacks depending on whether you're using URP or HDRP, then backtracked and are attempting to merge them into a single stack again.
So while maybe they'll get it all fixed soon, based on their track record I'm pretty cynical and bet it's more likely in 2021 or 2022 they'll announce yet another overhaul of the rendering stack(s), probably unifying them back into one stack or something.
- DizzyDoo 6y agoAbsolutely. One more additional thing: the latest back-track has been the URP-is-not-a-standalone-package anymore, URP package versions going forward are going to be tied to a specific Editor version. I imagine this is going to make the ability to backport features and bug fixes incredibly difficult because the dependencies are going to be so tightly enmeshed.