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You already have games that work on both iPhone and iPad, and the iPad screen resolution is about the same as a MacBook retina, so I don’t see that being an iss
by zxcvbn4038 6y ago
You already have games that work on both iPhone and iPad, and the iPad screen resolution is about the same as a MacBook retina, so I don’t see that being an issue. The different input methods wouldn’t be a huge deal either - fruit ninja with a mouse probably would not be quite the same, but couldn’t think of any other examples that wouldn’t work just fine with mouse or keyboard instead of touch events.
- yyyk 6y agoHave you ever tried to play a bad Console-to-PC port, or a game ported from desktop to mobile which didn't get a good interface refit? Sure, it is all doable, but it requires effort, and given relative size of markets it's obvious where the effort would be.