4 ms·
Definitely, although my idea is to keep the plot point and characters somewhat fixed, but having geography and in-game item placement be procedurally generated.
by tcbawo 6y ago
Definitely, although my idea is to keep the plot point and characters somewhat fixed, but having geography and in-game item placement be procedurally generated. You could probably inject some additional randomness my having certain plot lines be optionally incorporated. That would reduce the spoiler effect and maybe add some replayability.
- aidenn0 6y agoIIRC mixed up mother goose randomized item locations, but nothing else.