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Has blender made progress on their UV tools? Last time I used it, they were miles behind what Maya / 3ds Max offered and honestly, for me, that’s a part of the
by asutekku 6y ago
Has blender made progress on their UV tools? Last time I used it, they were miles behind what Maya / 3ds Max offered and honestly, for me, that’s a part of the process i would prefer to be as smooth as possible.
- buovjaga 6y agoAt least there are open source add-ons for UV manipulation in active development: https://github.com/nutti/Magic-UV https://github.com/nutti/Magic-UV https://github.com/leukbaars/DreamUV https://github.com/leukbaars/DreamUV https://github.com/SavMartin/TexTools-Blender https://github.com/SavMartin/TexTools-Blender Incremental improvements are going into the core tools, though, just by looking at the user manual history: https://developer.blender.org/diffusion/BM/history/trunk/blender_docs/manual/modeling/meshes/editing/uv.rst https://developer.blender.org/diffusion/BM/history/trunk/ble... The manual page: https://docs.blender.org/manual/en/latest/modeling/meshes/editing/uv.html https://docs.blender.org/manual/en/latest/modeling/meshes/ed...